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All posts tagged "achievements"


Saturday, May 14, 2011

Achievements in a Non-Live Title? TapSplosion 2.0 Brings It.

Posted by Nelson Ocampo in "Windows Phone Software" @ 03:00 PM

http://www.wpcentral.com/tapsplosio...rts+(wpcentral)

"In a surprising approval by Microsoft, TapSplosion 2.0 just became available in the Marketplace. Why surprising? The developer wanted to add a bunch of Achievements to the game but was worried Microsoft may consider that term 'exclusive' for Xbox Live titles--which is not too far fetched--and deny approval."

The surprising part of the approval is the use of the word "Achievements" in the game description, where it reads, "TapSplosioin is the game that the Windows Phone 7 platform has been waiting for, and now it's even better with Achievements!"

There was concern that the use of the term might not be seen as generic. After all, Achievements are normally associated with XBOX LIVE titles. So a customer might expect that these Achievements would show up on XBOX LIVE. But they don't.

I think it's great that there is some sort of achievement system in a 3rd party game. But would you find this confusing?


Wednesday, March 10, 2010

Microsoft Managers Talk Games On Windows Phone 7 Series

Posted by Darius Wey in "Windows Phone News" @ 10:45 PM

"Windows Phone 7 isn't just Microsoft's attempt to compete against Apple's iPhone. It's also the introduction of the first portable Xbox platform. During GDC today, we talked to Xbox Live GM Ron Pessner and XNA Game Studio manager Michael Klucher about how games integrate into the mobile platform and what gamers and developers can expect in the future."

If you're interested in learning a little more about the user and development experiences of games -- both Xbox LIVE-enabled and not -- on a Windows Phone 7 Series device, head over to Joystiq to read an interview with Xbox LIVE GM, Ron Pessner, and XNA Game Studio Manager, Michael Klucher. And for the Gamerscore-obsessed among us, take note. Much like the majority of Arcade games on the Xbox 360, each game will pack 200 Gamerscore points for you to unlock, and as you do, you can expect to hear that satisfying "Achievement Unlocked" sound you've grown to love.


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