Windows Phone Thoughts: How The Windows Mobile 5 Shell Handles Low Memory

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Monday, August 21, 2006

How The Windows Mobile 5 Shell Handles Low Memory

Posted by Jon Westfall in "DEVELOPER" @ 02:00 AM

http://blogs.msdn.com/windowsmobile.../16/702746.aspx

"I've received a lot of questions over the last while as to how the Windows Mobile shell handles low memory on both Pocket PC and Smartphone and I thought it's about time somebody gave a decent explanation as to how the shell handles this situation. This is mostly an FYI post but hopefully if you're writing an app for Windows Mobile you'll also stop and consider how well your app will behave when confronted by a device running low on resources. To start, low memory is a very important consideration to take into account when dealing with a resource constrained device such as a Pocket PC or Smartphone (or any other embedded device for that matter). Unlike the desktop we don't have a large source of memory to tap and no virtual memory (since we don’t require a device to have secondary storage that we could swap memory out to) so a device can quickly get into a state where most of the available memory is in use."

Some interesting tidbits of information on memory management on your Pocket PC have been posted on the Windows Mobile Team Blog, with ramifications for building your apps to be more memory sensitive.

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