Thursday, February 16, 2006
WM Team Blog: "Where did 240 come from?"
Posted by Janak Parekh in "ARTICLE" @ 08:00 AM
"You may have noticed a number of Windows Mobile devices coming out with 240x240 screens. And you're probably asking yourself, 'Who came up with this 240 number, anyway? Why aren't they doing 320x320?' Now, please don't interpret this entry as my trying to convince you that 240x240 is somehow better than 320x320. In almost all cases, it's not. I'm just trying to explain how we got here."
Mike Calligaro addresses an oft-heard question since the release of the Treo 700w, especially as users compare it to the Treo 650's higher-res screen. The good news is that I've been playing with the 700w, and its screen is perfectly acceptable: as it's only 2", the lower resolution does not make for blocky type, and ClearType looks great. IE Mobile, Mobipocket (my favorite eBook reader) and basically all of my other "productivity" apps are perfectly useable. The one very serious downside, though, is the incompatibility of the screen resolution with games. I'll discuss this in much greater detail in an upcoming full review, but in my opinion, the 700w's one-handedness outweighs its disadvantages.
Mike Calligaro addresses an oft-heard question since the release of the Treo 700w, especially as users compare it to the Treo 650's higher-res screen. The good news is that I've been playing with the 700w, and its screen is perfectly acceptable: as it's only 2", the lower resolution does not make for blocky type, and ClearType looks great. IE Mobile, Mobipocket (my favorite eBook reader) and basically all of my other "productivity" apps are perfectly useable. The one very serious downside, though, is the incompatibility of the screen resolution with games. I'll discuss this in much greater detail in an upcoming full review, but in my opinion, the 700w's one-handedness outweighs its disadvantages.