Saturday, August 31, 2002
Intel's new 3D tools take flight on Pocket PC 2002
Posted by Ed Hansberry in "NEWS" @ 05:00 AM
http://news.com.com/2100-1040-956110.html?tag=fd_top
Intel gets around some of the shortcomings of the X-Scale chip, such as a lack of floating-point arithmetic, as well as division, square-root and trigonometric functions with the release of its Graphics Performance Primitives software. This will give PDAs and smartphones the ability to do more sophisticated 3D rendering for games and other software that makes heavy use of 3D.
The toolkit is available free on Intel's Web site. It is currently only for Pocket PC 2002 X-Scale devices. Intel will focus on other platforms as X-Scale acceptance becomes more wide spread. Thanks to Foo Fighter for the link.
Pocket Flight Sim anyone?
Intel gets around some of the shortcomings of the X-Scale chip, such as a lack of floating-point arithmetic, as well as division, square-root and trigonometric functions with the release of its Graphics Performance Primitives software. This will give PDAs and smartphones the ability to do more sophisticated 3D rendering for games and other software that makes heavy use of 3D.
The toolkit is available free on Intel's Web site. It is currently only for Pocket PC 2002 X-Scale devices. Intel will focus on other platforms as X-Scale acceptance becomes more wide spread. Thanks to Foo Fighter for the link.
Pocket Flight Sim anyone?