Wednesday, March 27, 2002
GapiDraw - a free DirectDraw port for Pocket PCs
Posted by Andy Sjostrom in "DEVELOPER" @ 04:32 AM
http://www.gapidraw.com/gapidraw.html
I picked up this really cool developer news from the Swedish PDA site called Handdator.com.
Developer Johan Sanneblad has ported DirectDraw to Pocket PCs, and calls it GapiDraw. In fact, GapiDraw works equally well on desktop PCs meaning that games developed and compiled for the Pocket PC will run on deskop PCs as well. (If I have understood this correctly...) The image shows both Pocket PCs and a desktop PC running the same game, though.
GapiDraw including complete documentation and sample projects is... free.
"Almost 100% DirectDraw compatible! All the important features are there. Plus several extras. If you have used DirectDraw previously, you will feel right at home with GapiDraw! Works on both Pocket PCs and Stationary Computers! On Desktop PCs, GapiDraw uses DirectDraw for both window and full screen operation. It is now actually possible to target both Pocket PCs and Stationary Computers using the same code base! Optimized for 16-bit Pocket PC screens. No other graphics SDK comes close in performance. Free of use. You will need my permission before using GapiDraw in a commercial project. But it will not cost you anything. GapiDraw works with C, C++ as well as MFC projects. On all 16-bit color Pocket PCs and Smartphones."
I picked up this really cool developer news from the Swedish PDA site called Handdator.com.
Developer Johan Sanneblad has ported DirectDraw to Pocket PCs, and calls it GapiDraw. In fact, GapiDraw works equally well on desktop PCs meaning that games developed and compiled for the Pocket PC will run on deskop PCs as well. (If I have understood this correctly...) The image shows both Pocket PCs and a desktop PC running the same game, though.
GapiDraw including complete documentation and sample projects is... free.
"Almost 100% DirectDraw compatible! All the important features are there. Plus several extras. If you have used DirectDraw previously, you will feel right at home with GapiDraw! Works on both Pocket PCs and Stationary Computers! On Desktop PCs, GapiDraw uses DirectDraw for both window and full screen operation. It is now actually possible to target both Pocket PCs and Stationary Computers using the same code base! Optimized for 16-bit Pocket PC screens. No other graphics SDK comes close in performance. Free of use. You will need my permission before using GapiDraw in a commercial project. But it will not cost you anything. GapiDraw works with C, C++ as well as MFC projects. On all 16-bit color Pocket PCs and Smartphones."